We have been testing our evolving methodology with over 10 000 young people, 300 teachers and assisted in the creation of 20 school maker spaces. We have received a lot of positive feedback and learned a great deal in the process. It became clear that although education technology is booming, having these modern tools is only half the battle; guidance and inspiration should be provided to the teachers so they can fully utilise them. This is what lead us to make our curricula widely accessible and create the first Maker’s Red Boxes.
We have been testing our evolving methodology with over 10 000 young people, 300 teachers and assisted in the creation of 20 school maker spaces. We have received a lot of positive feedback and learned a great deal in the process. It became clear that although education technology is booming, having these modern tools is only half the battle; guidance and inspiration should be provided to the teachers so they can fully utilise them. This is what lead us to make our curricula widely accessible and create the first Maker’s Red Boxes.
Benefits of maker education-
Teachers no longer have to compete with mobile screens for children's attention.
Children can work independently towards their goals while gaining indispensable skills.
They can create complex personalised objects that really work.
The Inventa Book of Mechanisms explains all the basic mechanical devices. The principles apply to any gear or pulley, this book is targeted at those aged 7 to 13 years of age and adopts a cartoon style to communicate those principles.
The Inventa Boiok of Structures aims to explain the way structures are created and the way builders can use different designs to handle the load placed upon them. This book aims to give a better understanding of the external and internal pressures forced on structures.
The Bridges STEMventure module covers bridge design (physical and virtual), a hands-on approach to the engineering process, and a study in static forces related to bridges.
Using an online platform of your choice, take your pupils through the story. They have to escape from an archipelago by building different types of bridges and sharing them with the rest of the class via live video or uploaded video and images to the class folder. The story provides historical bridge design helpers along the way to direct and facilitate learning. Allows teachers to incorporate local bridges for extra enhanced research and study.
PHIRO is a product that has developed based on years of experience in STEM, a teaching robot with both creativity and fun.
Unlike some robots that support only one Program, PHIRO supports 5 different program controls, and is compatible with LEGO blocks and smartphones, allowing it to combine with more ideas.
Because PHIRO has the ability to have LEGO blocks fitted, it can be compatible with a variety of LEGO building blocks.
Pupils can create a variety of different musical tunes and PHIRO can be turned into different characters such as animals, vehicles and other shapes
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To try Drama Studio for free please get in touch with us at: info@niceco.co.uk to set up the trial.
Drama Studio lets ,young people tell their own stories, and share them with their class, family and friends for fun, for learning, or for both. Based on scientifically validated teaching methodologies and solid game design, Drama Studio is a fun game and a strong tool for language-, creative writing- and drama teachers.
The newest member of the iLOG family makes the famous features of the Insight iLOG brand available to the BBC micro:bit, turning it into a powerful data-logger.